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Magical Other

Sorted by table in Classic Realm Style.

 

  • Misc. Items
    • Baldrics

      Sash of Finvarra - Bonus to Strength

      Thistlebark Sash - Permanent See Invis *doesn't drop

    • Amulets

      Name

      Effect

      Value

      Adventure This amulet gives the wearer elemental, mysticism, and necromancy resistance, nourishment, regeneration, one extra attack per combat round, and increases strength, dexterity, intelligence, and endurance. Required level of 900. 100000
      Choking It will instantly kill whoever wears it. 300
      Clumsiness Wearing it will lower your dexterity. Cursed. 300
      Cold Protection It will protect you from cold damage. 5000
      Combat This amulet gives you one extra melee attack per combat round. 5000
      Concentration While wearing this amulet you can never be stunned. (Not Implemented) 12000
      Death Magic Protection Bonus: +50% necromancy resistance. Penalty: +50% necromancy cast resistance. 7000
      Dexterity It imparts extra dexterity to the wearer. 3000
      Dodging Wearing it will allow you to dodge one extra time per combat round. 4000
      Endurance It imparts extra endurance to the wearer. 3000
      Fire Protection This amulet will protect the wearer from fire damage. 5000
      Free Will This amulet provides 60% immunity to Mysticism spells. 5000
      Grounding You will be unharmed by electrical attacks while wearing this. 5000
      Intelligence It imparts extra intelligence to the wearer. 5000
      Memory You are immune to forget spells or effects while wearing this amulet, and will gain 1 level o 15000
      Retention The wearer will be protected from Nakedness and Fumble effects. 10000
      Shielding It gives magical protection equivalent to a set of chain mail. 3000
      Strength The wearer's strength is enhanced. 3000
      Stupidity The wearer's intelligence is lowered. 300
      Vulnerability Wearing this amulet will halve your health. Cursed. 300
      Weakness Wearing this item will reduce your strength. Cursed. 300
      Weatherproofing This amulet will protect you from rust effects. (Not Implemented) 15000
      Magical Amulet: Elementalism From 5% bonus with 5% increased mana cost, to 40% bonus with 40% increased mana cost. Required levels range from 30-360.  
      Magical Amulet: Thaumaturgy From 5% bonus with 5% increased mana cost, to 40% bonus with 40% increased mana cost. Required levels range from 30-360.  
      Magical Amulet: Necromancy From 5% bonus with 5% increased mana cost, to 40% bonus with 40% increased mana cost. Required levels range from 30-360.  

       

    • Baubles

      Name

      Effect

      Selling Price

      Lime Poison Similar to the spell Poison Bolt.
      Red Fire Similar to the spell Flame Orb. 75
      Gold Lightning Similar to the spell Lightning Bolt.
      Blue Ice Similar to the spell Ice Orb.
      Green Acid Similar to the spell Acid Sphere. 75
      Azure Health Similar to the spell Heal.
      Teal Shield Similar to the spell Shield.
      White Shield Similar to the spell Shield. 125
      Purple Experience Adds 1000 experience points to the user. 125
      Brown Mundane Used to carry a spell cast upon on it by a wizard.

       

    • God Items

      Name

      Properties

      Found

      Duach's Crystal Smites non-evil opponent with fire. Tulor's Caverns (Room 313). Tulor randomly drops when killed
      Enid's Holy Symbol, a Perfect Rose Perfect Rose: All group members are healed fully, and all acid and poison effects are removed. Daemon Home (chests in room 392). If you find Enid's Holy Symbol, take it to Enid's temple a
      Mabon's Staff All opponents are forced to flee combat. No longer available
      Despothes' Septre All opponents are hit by a random fireball, ice storm or lightning bolt, each taking 1-1000 poi No longer available
      Elphame's Scales Mundane. Enid's Safe Haven
      Finvarra's Sceptre ?? ??

       

    • Orbs

      Name

      Effect

      Value

      Extension It will extend the duration of any spell cast after you use the orb. 5000
      Flame This orb will fire magical bolts of flame at your enemies. 1800
      Fumbling If you activate this orb, it will fly out of your hand along with your weapon. (Not Implement 100
      Greater Healing This orb will help you recover from wounds. 4000
      Healing This orb will help you recover from wounds. 2500
      Holding You can freeze monsters temporarily with it. 3000
      Immolation Activating this orb will surround you with an aura of flames that will damage opponents. 2000
      Teleportation Activating this orb will teleport you and your group to the desired location. 2500
      Wind This orb will produce a strong gale that will blow your enemies away from you in Combat.     2500

       

    • Potions

      Selling Price

      Name

      Effect

      346
      Potion of Greater Invisibility Imbiber gains Improved Invisibility as per the master level sorcery spell for 10 mins.
      300
      Potion of Regeneration Imbiber gains Regeneration as per the master level thaumaturgy spell for 15 mins. Additionally, all poison is cured and health points restored.
      250
      Potion of Invulnerability Imbiber gains Invulnerability as per the grandmaster level thaumaturgy spell for 15 mins.
      200
      Potion of Cure Poison All poison is purged from imbiber's body.
      200
      Potion of Invisibility Imbiber gains Invisibility as per the expert level sorcery spell for 10 mins.
      166
      Potion of Cold Shield Equivalent to Cold Shield spell, imbiber gains 50% resistance to cold-based attacks. Duration: 15 mins.
      160
      Potion of Acid Shield Equivalent to Acid Shield spell, imbiber gains 50% resistance to acid-based attacks. Duration: 15 mins.
      153
      Potion of Lightning Shield Equivalent to Lightning Shield spell, imbiber gains 50% resistance to electrical-based attacks. Duration: 15 mins.
      151
      Potion of Fire Shield Equivalent to Fire Shield spell, imbiber gains 50% resistance to fire-based attacks. Duration: 15 mins.
      150
      Potion of Poison Shield Equivalent to Poison Shield spell, imbiber gains 50% resistance to poison-based attacks. Duration: 15 mins.
      206
      Potion of Greater Health Imbiber gains 25-100 health.
      168
      Potion of Pain Imbiber takes 1-50 damage.
      101
      Potion of Strength Increases imbiber's strength by 2. Duration: 15 mins.
      71
      Potion of Dexterity Increases imbiber's dexterity by 2. Duration: 15 mins.
      49
      Potion of Death Imbiber is lethally poisoned. Damage -450 health for a level 1 char with 15 health. Need further experimentation to determine damage range.
      47
      Potion of Fire Curse Equivalent to Fire Curse spell, imbiber takes increased damage from fire-based attacks. Duration: 15 mins.
      47
      Potion of See Invisibility Imbiber can see invisible creatures and players for 20 minutes.
      45
      Purify Elixer Equivalent to the Purify spell, reduces effect of poison.
      42
      Potion of Cold Curse Equivalent to Cold Curse spell, imbiber takes increased damage from cold-based attacks. Duration: 15 mins.
      66
      Potion of Health Imbiber gains 4-32 health.
      30
      Potion of Weakness Decreases imbiber's strength by 2. Duration: 15 mins.
      26
      Potion of Poison Imbiber takes 1-100 poison damage, damage continues to be inflicted until Cure Poison is administered or the potion wears off.
      25
      Life Elixer Imbiber healed slightly.
      22
      Potion of Clumsiness Decreases imbiber's dexterity by 2. Duration: 15 mins.
      15
      Potion of Electric Curse Equivalent to Electric Curse spell, imbiber takes increased damage from electrical-based attacks. Duration: 15 mins.
      12
      Potion of Poison Curse Equivalent to Poison Curse spell, imbiber takes increased damage from poison-based attacks. Duration: 15 mins.
      Potion of Shifting Equivalent to Shift spell, imbiber is randomly teleported 2-4 squares when attacked during combat.

       

    • Rings

      Name

      Effect

      Value

      Copper Ring It seems to be a plain copper ring. 50
      Engagement Ring You see a fine golden engagement ring with a tiny diamond. 500
      Wedding Ring You see a fine golden wedding ring. 1500
      Expensive Wedding Ring You see an intricately worked wedding ring with a sparkling diamond. 15000
      Royal Wedding Ring You see the finest wedding ring that money can buy. 30000
      Clumsiness You will lose dexterity if you wear it. Cursed. 100
      Dexterity You will gain dexterity while wearing this. 2500
      Endurance You will gain endurance while wearing this. 2500
      Eternal Nourishment You will not have to eat or drink as long as you wear this ring. 2000
      Gender You will become the opposite sex when you wear it. Cursed. (Not Implemented) 500
      Intelligence Wearing it will make you somewhat smarter. 3500
      Nakedness You see a Ring of Nakedness. Cursed. (Not Implemented) 100
      Regeneration Wearing this ring will cause you to heal much more rapidly. 3000
      Strength This ring will increase your strength attribute when worn. 2500
      Stupidity This ring will lower the intelligence of the wearer. Cursed. 100
      Ugliness This ring will give the wearer a hideous aspect. Cursed. 100
      Weakness You see a Ring of Weakness. Cursed. 100
      Destruction This ring provides the wearer elemental and mysticism resistance, and increases strength and endurance. Required level of 800.
      50000
      Power This ring provides the wearer elemental and mysticism resistance, and increases magical power and intelligence. Required level of 800. 50000

       

    • Wands

      Name

      Effect

      Value

      Berserk The target of this wand will attack the first person available. 2000
      Fireballs This wand will spew forth powerful balls of fire. 2500
      Freezing Wind This wand will blow opponents away from you in combat with a biting cold wind. 2000
      Lightning Zap your opponents with it. 2500
      Nakedness If you are zapped by it, all of your clothes will fall off! (Not Implemented) 5000
      Poison Bolts This vile wand will shoot poisonous globs of muck at your enemies. 1500
      Rust This wand will greatly damage your opponent's metal armor and weapons. 1250
      Stoning This wand will smite your enemy with many small rocks and potentially stun them. 2000
      Ugly The target of this wand will become quite ugly for awhile. 3000